Create a Tool Router session and use it as a native tool with OpenAI Agents SDK:
Set your COMPOSIO_API_KEY environment variable with your API key from Settings.
Set your OPENAI_API_KEY environment variable with your OpenAI API key.
from dotenv import load_dotenvfrom composio import Composiofrom agents import Agent, Runner, SQLiteSessionfrom composio_openai_agents import OpenAIAgentsProviderload_dotenv()# Initialize Composio with OpenAI Agents provider (API key from env var COMPOSIO_API_KEY)composio = Composio(provider=OpenAIAgentsProvider())# Unique identifier of the useruser_id = "user_123"# Create a session and get native tools for the usersession = composio.create(user_id=user_id)tools = session.tools()# Configure OpenAI agent with Composio toolsagent = Agent( name="Personal Assistant", instructions="You are a helpful personal assistant. Use Composio tools to take action.", model="gpt-5.2", tools=tools,)# Memory for multi-turn conversationmemory = SQLiteSession("conversation")# Execute an initial taskprint("Fetching GitHub issues from the Composio repository...\n")try: result = Runner.run_sync( starting_agent=agent, input="Fetch all the open GitHub issues on the @ComposioHQ/composio repository and group them by bugs/features/docs.", session=memory, ) print(f"{result.final_output}\n")except Exception as e: print(f"[Error]: {e}")# Continue with interactive conversationprint("\nWhat else would you like me to do? (Type 'exit' to exit)")while True: user_input = input("You: ").strip() if user_input.lower() == "exit": break print("Assistant: ", end="", flush=True) try: result = Runner.run_sync(starting_agent=agent, input=user_input, session=memory) print(f"{result.final_output}\n") except Exception as e: print(f"\n[Error]: {e}")
This is the core class for Composio.
It is used to initialize the Composio SDK and provide a global configuration.
Composio } from "@composio/core";import { class Agent<TContext = unknown, TOutput extends AgentOutputType = "text">
The class representing an AI agent configured with instructions, tools, guardrails, handoffs and more.
We strongly recommend passing `instructions`, which is the "system prompt" for the agent. In
addition, you can pass `handoffDescription`, which is a human-readable description of the
agent, used when the agent is used inside tools/handoffs.
Agents are generic on the context type. The context is a (mutable) object you create. It is
passed to tool functions, handoffs, guardrails, etc.
Executes an agent workflow with the shared default `Runner` instance.
@paramagent - The entry agent to invoke.@paraminput - A string utterance, structured input items, or a resumed `RunState`.@paramoptions - Controls streaming mode, context, session handling, and turn limits.@returnsA `RunResult` when `stream` is false, otherwise a `StreamedRunResult`.
run, class MemorySession
Simple in-memory session store intended for demos or tests. Not recommended for production use.
MemorySession } from "@openai/agents";import { class OpenAIAgentsProviderOpenAIAgentsProvider } from "@composio/openai-agents";import { function createInterface(input: NodeJS.ReadableStream, output?: NodeJS.WritableStream, completer?: Completer, terminal?: boolean): Interface (+1 overload)
The `readlinePromises.createInterface()` method creates a new `readlinePromises.Interface` instance.
```js
import readlinePromises from 'node:readline/promises';
const rl = readlinePromises.createInterface({
input: process.stdin,
output: process.stdout,
});
```
Once the `readlinePromises.Interface` instance is created, the most common case
is to listen for the `'line'` event:
```js
rl.on('line', (line) => {
console.log(`Received: ${line}`);
});
```
If `terminal` is `true` for this instance then the `output` stream will get
the best compatibility if it defines an `output.columns` property and emits
a `'resize'` event on the `output` if or when the columns ever change
(`process.stdout` does this automatically when it is a TTY).
@sincev17.0.0
createInterface } from "readline/promises";// Initialize Composio with OpenAI Agents provider (API key from env var COMPOSIO_API_KEY)constconst composio: Composio<OpenAIAgentsProvider>composio = newnew Composio<OpenAIAgentsProvider>(config?: ComposioConfig<OpenAIAgentsProvider> | undefined): Composio<OpenAIAgentsProvider>
Creates a new instance of the Composio SDK.
The constructor initializes the SDK with the provided configuration options,
sets up the API client, and initializes all core models (tools, toolkits, etc.).
@paramconfig - Configuration options for the Composio SDK@paramconfig.apiKey - The API key for authenticating with the Composio API@paramconfig.baseURL - The base URL for the Composio API (defaults to production URL)@paramconfig.allowTracking - Whether to allow anonymous usage analytics@paramconfig.provider - The provider to use for this Composio instance (defaults to OpenAIProvider)@example```typescript
// Initialize with default configuration
const composio = new Composio();
// Initialize with custom API key and base URL
const composio = new Composio({
apiKey: 'your-api-key',
baseURL: 'https://api.composio.dev'
});
// Initialize with custom provider
const composio = new Composio({
apiKey: 'your-api-key',
provider: new CustomProvider()
});
```
The tool provider to use for this Composio instance.
@examplenew OpenAIProvider()
provider: new
new OpenAIAgentsProvider(options?: { strict?: boolean;}): OpenAIAgentsProvider
Creates a new instance of the OpenAIAgentsProvider.
This provider enables integration with the
@openai/agents package,
allowing Composio tools to be used with OpenAI Agents.@example```typescript
// Initialize the OpenAIAgentsProvider
const provider = new OpenAIAgentsProvider();
// Use with Composio
const composio = new Composio({
apiKey: 'your-api-key',
provider: new OpenAIAgentsProvider()
});
// Use the provider to wrap tools for@openai/agents
const agentTools = provider.wrapTools(composioTools, composio.tools.execute);
```
OpenAIAgentsProvider() });// Unique identifier of the userconstconst userId: "user_123"userId = "user_123";// Create a session and get native tools for the userconstconst session: ToolRouterSession<unknown, unknown, OpenAIAgentsProvider>session = awaitconst composio: Composio<OpenAIAgentsProvider>composio.Composio<OpenAIAgentsProvider>.create: (userId: string, routerConfig?: ToolRouterCreateSessionConfig) => Promise<ToolRouterSession<unknown, unknown, OpenAIAgentsProvider>>
Creates a new tool router session for a user.
@paramuserId The user id to create the session for@paramconfig The config for the tool router session@returnsThe tool router session@example```typescript
import { Composio } from '@composio/core';
const composio = new Composio();
const userId = 'user_123';
const session = await composio.create(userId, {
manageConnections: true,
});
console.log(session.sessionId);
console.log(session.url);
console.log(session.tools());
```
The class representing an AI agent configured with instructions, tools, guardrails, handoffs and more.
We strongly recommend passing `instructions`, which is the "system prompt" for the agent. In
addition, you can pass `handoffDescription`, which is a human-readable description of the
agent, used when the agent is used inside tools/handoffs.
Agents are generic on the context type. The context is a (mutable) object you create. It is
passed to tool functions, handoffs, guardrails, etc.
The instructions for the agent. Will be used as the "system prompt" when this agent is
invoked. Describes what the agent should do, and how it responds.
Can either be a string, or a function that dynamically generates instructions for the agent.
If you provide a function, it will be called with the context and the agent instance. It
must return a string.
instructions: "You are a helpful personal assistant. Use Composio tools to take action.",model?: string | Model | undefined
The model implementation to use when invoking the LLM.
By default, if not set, the agent will use the default model returned by
getDefaultModel (currently "gpt-4.1").
tools,});// Create a memory session for persistent multi-turn conversationconstconst memory: MemorySessionmemory = newnew MemorySession(options?: MemorySessionOptions): MemorySession
Simple in-memory session store intended for demos or tests. Not recommended for production use.
MemorySession();// Execute an initial taskvar console: Console
The `console` module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
* A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream.
* A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and
[`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module.
_**Warning**_: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for
more information.
Example using the global `console`:
```js
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
```
Example using the `Console` class:
```js
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
```
Prints to `stdout` with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html)
(the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)).
```js
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
```
See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
Executes an agent workflow with the shared default `Runner` instance.
@paramagent - The entry agent to invoke.@paraminput - A string utterance, structured input items, or a resumed `RunState`.@paramoptions - Controls streaming mode, context, session handling, and turn limits.@returnsA `RunResult` when `stream` is false, otherwise a `StreamedRunResult`.
run(const agent: Agent<unknown, "text">agent, "Fetch all the open GitHub issues on the composio repository and group them by bugs/features/docs.", { session?: Session | undefinedsession: const memory: MemorySessionmemory } );var console: Console
The `console` module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
* A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream.
* A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and
[`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module.
_**Warning**_: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for
more information.
Example using the global `console`:
```js
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
```
Example using the `Console` class:
```js
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
```
Prints to `stdout` with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html)
(the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)).
```js
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
```
See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
The final output of the agent. If the output type was set to anything other than `text`,
this will be parsed either as JSON or using the Zod schema you provided.
The `console` module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
* A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream.
* A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and
[`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module.
_**Warning**_: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for
more information.
Example using the global `console`:
```js
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
```
Example using the `Console` class:
```js
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
```
Prints to `stderr` with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html)
(the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)).
```js
const code = 5;
console.error('error #%d', code);
// Prints: error #5, to stderr
console.error('error', code);
// Prints: error 5, to stderr
```
If formatting elements (e.g. `%d`) are not found in the first string then
[`util.inspect()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilinspectobject-options) is called on each argument and the
resulting string values are concatenated. See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)
for more information.
The `readlinePromises.createInterface()` method creates a new `readlinePromises.Interface` instance.
```js
import readlinePromises from 'node:readline/promises';
const rl = readlinePromises.createInterface({
input: process.stdin,
output: process.stdout,
});
```
Once the `readlinePromises.Interface` instance is created, the most common case
is to listen for the `'line'` event:
```js
rl.on('line', (line) => {
console.log(`Received: ${line}`);
});
```
If `terminal` is `true` for this instance then the `output` stream will get
the best compatibility if it defines an `output.columns` property and emits
a `'resize'` event on the `output` if or when the columns ever change
(`process.stdout` does this automatically when it is a TTY).
@sincev17.0.0
createInterface({ input: NodeJS.ReadableStream
The [`Readable`](https://nodejs.org/docs/latest-v24.x/api/stream.html#readable-streams) stream to listen to
The `process.stdin` property returns a stream connected to`stdin` (fd `0`). It is a `net.Socket` (which is a `Duplex` stream) unless fd `0` refers to a file, in which case it is
a `Readable` stream.
For details of how to read from `stdin` see `readable.read()`.
As a `Duplex` stream, `process.stdin` can also be used in "old" mode that
is compatible with scripts written for Node.js prior to v0.10\.
For more information see `Stream compatibility`.
In "old" streams mode the `stdin` stream is paused by default, so one
must call `process.stdin.resume()` to read from it. Note also that calling `process.stdin.resume()` itself would switch stream to "old" mode.
stdin, output?: NodeJS.WritableStream | undefined
The [`Writable`](https://nodejs.org/docs/latest-v24.x/api/stream.html#writable-streams) stream to write readline data to.
The `process.stdout` property returns a stream connected to`stdout` (fd `1`). It is a `net.Socket` (which is a `Duplex` stream) unless fd `1` refers to a file, in which case it is
a `Writable` stream.
For example, to copy `process.stdin` to `process.stdout`:
```js
import { stdin, stdout } from 'node:process';
stdin.pipe(stdout);
```
`process.stdout` differs from other Node.js streams in important ways. See `note on process I/O` for more information.
stdout });var console: Console
The `console` module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
* A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream.
* A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and
[`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module.
_**Warning**_: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for
more information.
Example using the global `console`:
```js
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
```
Example using the `Console` class:
```js
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
```
Prints to `stdout` with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html)
(the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)).
```js
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
```
See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log(`What else would you like me to do?(Type 'exit' to exit)`);while (true) { constconst input: stringinput = (awaitconst readline: Interfacereadline.Interface.question(query: string): Promise<string> (+1 overload)
The `rl.question()` method displays the `query` by writing it to the `output`,
waits for user input to be provided on `input`, then invokes the `callback` function passing the provided input as the first argument.
When called, `rl.question()` will resume the `input` stream if it has been
paused.
If the `Interface` was created with `output` set to `null` or `undefined` the `query` is not written.
If the question is called after `rl.close()`, it returns a rejected promise.
Example usage:
```js
const answer = await rl.question('What is your favorite food? ');
console.log(`Oh, so your favorite food is ${answer}`);
```
Using an `AbortSignal` to cancel a question.
```js
const signal = AbortSignal.timeout(10_000);
signal.addEventListener('abort', () => {
console.log('The food question timed out');
}, { once: true });
const answer = await rl.question('What is your favorite food? ', { signal });
console.log(`Oh, so your favorite food is ${answer}`);
```
@sincev17.0.0@paramquery A statement or query to write to `output`, prepended to the prompt.@returnA promise that is fulfilled with the user's input in response to the `query`.
question("You: ")).String.trim(): string
Removes the leading and trailing white space and line terminator characters from a string.
trim(); if (const input: stringinput.String.toLowerCase(): string
Converts all the alphabetic characters in a string to lowercase.
The `console` module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
* A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream.
* A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and
[`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module.
_**Warning**_: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for
more information.
Example using the global `console`:
```js
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
```
Example using the `Console` class:
```js
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
```
Prints to `stdout` with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html)
(the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)).
```js
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
```
See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
Executes an agent workflow with the shared default `Runner` instance.
@paramagent - The entry agent to invoke.@paraminput - A string utterance, structured input items, or a resumed `RunState`.@paramoptions - Controls streaming mode, context, session handling, and turn limits.@returnsA `RunResult` when `stream` is false, otherwise a `StreamedRunResult`.
The `console` module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
* A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream.
* A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and
[`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module.
_**Warning**_: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for
more information.
Example using the global `console`:
```js
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
```
Example using the `Console` class:
```js
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
```
Prints to `stdout` with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html)
(the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)).
```js
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
```
See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
The final output of the agent. If the output type was set to anything other than `text`,
this will be parsed either as JSON or using the Zod schema you provided.
The `console` module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
* A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream.
* A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and
[`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module.
_**Warning**_: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for
more information.
Example using the global `console`:
```js
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
```
Example using the `Console` class:
```js
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
```
Prints to `stderr` with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html)
(the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)).
```js
const code = 5;
console.error('error #%d', code);
// Prints: error #5, to stderr
console.error('error', code);
// Prints: error 5, to stderr
```
If formatting elements (e.g. `%d`) are not found in the first string then
[`util.inspect()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilinspectobject-options) is called on each argument and the
resulting string values are concatenated. See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)
for more information.
The `rl.close()` method closes the `Interface` instance and
relinquishes control over the `input` and `output` streams. When called,
the `'close'` event will be emitted.
Calling `rl.close()` does not immediately stop other events (including `'line'`)
from being emitted by the `Interface` instance.
anthropic } from "@ai-sdk/anthropic";import { class Composio<TProvider extends BaseComposioProvider<unknown, unknown, unknown> = OpenAIProvider>
This is the core class for Composio.
It is used to initialize the Composio SDK and provide a global configuration.
Composio } from "@composio/core";import { class VercelProviderVercelProvider } from "@composio/vercel";import { function stepCountIs(stepCount: number): StopCondition<any>stepCountIs,
Generate a text and call tools for a given prompt using a language model.
This function streams the output. If you do not want to stream the output, use `generateText` instead.
@parammodel - The language model to use.@paramtools - Tools that are accessible to and can be called by the model. The model needs to support calling tools.@paramsystem - A system message that will be part of the prompt.@paramprompt - A simple text prompt. You can either use `prompt` or `messages` but not both.@parammessages - A list of messages. You can either use `prompt` or `messages` but not both.@parammaxOutputTokens - Maximum number of tokens to generate.@paramtemperature - Temperature setting.
The value is passed through to the provider. The range depends on the provider and model.
It is recommended to set either `temperature` or `topP`, but not both.@paramtopP - Nucleus sampling.
The value is passed through to the provider. The range depends on the provider and model.
It is recommended to set either `temperature` or `topP`, but not both.@paramtopK - Only sample from the top K options for each subsequent token.
Used to remove "long tail" low probability responses.
Recommended for advanced use cases only. You usually only need to use temperature.@parampresencePenalty - Presence penalty setting.
It affects the likelihood of the model to repeat information that is already in the prompt.
The value is passed through to the provider. The range depends on the provider and model.@paramfrequencyPenalty - Frequency penalty setting.
It affects the likelihood of the model to repeatedly use the same words or phrases.
The value is passed through to the provider. The range depends on the provider and model.@paramstopSequences - Stop sequences.
If set, the model will stop generating text when one of the stop sequences is generated.@paramseed - The seed (integer) to use for random sampling.
If set and supported by the model, calls will generate deterministic results.@parammaxRetries - Maximum number of retries. Set to 0 to disable retries. Default: 2.@paramabortSignal - An optional abort signal that can be used to cancel the call.@paramtimeout - An optional timeout in milliseconds. The call will be aborted if it takes longer than the specified timeout.@paramheaders - Additional HTTP headers to be sent with the request. Only applicable for HTTP-based providers.@paramonChunk - Callback that is called for each chunk of the stream. The stream processing will pause until the callback promise is resolved.@paramonError - Callback that is called when an error occurs during streaming. You can use it to log errors.@paramonStepFinish - Callback that is called when each step (LLM call) is finished, including intermediate steps.@paramonFinish - Callback that is called when all steps are finished and the response is complete.@returnA result object for accessing different stream types and additional information.
streamText } from "ai";// Initialize Composio with Vercel provider (API key from env var COMPOSIO_API_KEY)constconst composio: Composio<VercelProvider>composio = newnew Composio<VercelProvider>(config?: ComposioConfig<VercelProvider> | undefined): Composio<VercelProvider>
Creates a new instance of the Composio SDK.
The constructor initializes the SDK with the provided configuration options,
sets up the API client, and initializes all core models (tools, toolkits, etc.).
@paramconfig - Configuration options for the Composio SDK@paramconfig.apiKey - The API key for authenticating with the Composio API@paramconfig.baseURL - The base URL for the Composio API (defaults to production URL)@paramconfig.allowTracking - Whether to allow anonymous usage analytics@paramconfig.provider - The provider to use for this Composio instance (defaults to OpenAIProvider)@example```typescript
// Initialize with default configuration
const composio = new Composio();
// Initialize with custom API key and base URL
const composio = new Composio({
apiKey: 'your-api-key',
baseURL: 'https://api.composio.dev'
});
// Initialize with custom provider
const composio = new Composio({
apiKey: 'your-api-key',
provider: new CustomProvider()
});
```
Composio({ provider?: VercelProvider | undefined
The tool provider to use for this Composio instance.
@examplenew OpenAIProvider()
provider: new
new VercelProvider({ strict }?: { strict?: boolean;}): VercelProvider
Creates a new instance of the VercelProvider.
This provider enables integration with the Vercel AI SDK,
allowing Composio tools to be used with Vercel AI applications.
@example```typescript
// Initialize the Vercel provider
const provider = new VercelProvider();
// Use with Composio
const composio = new Composio({
apiKey: 'your-api-key',
provider: new VercelProvider()
});
// Use the provider to wrap tools for Vercel AI SDK
const vercelTools = provider.wrapTools(composioTools, composio.tools.execute);
```
VercelProvider() });// Unique identifier of the userconstconst userId: "user_123"userId = "user_123";// Create a session and get native tools for the userconstconst session: ToolRouterSession<unknown, unknown, VercelProvider>session = awaitconst composio: Composio<VercelProvider>composio.Composio<VercelProvider>.create: (userId: string, routerConfig?: ToolRouterCreateSessionConfig) => Promise<ToolRouterSession<unknown, unknown, VercelProvider>>
Creates a new tool router session for a user.
@paramuserId The user id to create the session for@paramconfig The config for the tool router session@returnsThe tool router session@example```typescript
import { Composio } from '@composio/core';
const composio = new Composio();
const userId = 'user_123';
const session = await composio.create(userId, {
manageConnections: true,
});
console.log(session.sessionId);
console.log(session.url);
console.log(session.tools());
```
Get the tools available in the session, formatted for your AI framework.
Requires a provider to be configured in the Composio constructor.
tools();var console: Console
The `console` module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
* A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream.
* A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and
[`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module.
_**Warning**_: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for
more information.
Example using the global `console`:
```js
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
```
Example using the `Console` class:
```js
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
```
Prints to `stdout` with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html)
(the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)).
```js
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
```
See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log("Fetching GitHub issues from the Composio repository...");// Stream the response with tool callingconstconst stream: StreamTextResult<ToolSet, Output<string, string, never>>stream = await
Generate a text and call tools for a given prompt using a language model.
This function streams the output. If you do not want to stream the output, use `generateText` instead.
@parammodel - The language model to use.@paramtools - Tools that are accessible to and can be called by the model. The model needs to support calling tools.@paramsystem - A system message that will be part of the prompt.@paramprompt - A simple text prompt. You can either use `prompt` or `messages` but not both.@parammessages - A list of messages. You can either use `prompt` or `messages` but not both.@parammaxOutputTokens - Maximum number of tokens to generate.@paramtemperature - Temperature setting.
The value is passed through to the provider. The range depends on the provider and model.
It is recommended to set either `temperature` or `topP`, but not both.@paramtopP - Nucleus sampling.
The value is passed through to the provider. The range depends on the provider and model.
It is recommended to set either `temperature` or `topP`, but not both.@paramtopK - Only sample from the top K options for each subsequent token.
Used to remove "long tail" low probability responses.
Recommended for advanced use cases only. You usually only need to use temperature.@parampresencePenalty - Presence penalty setting.
It affects the likelihood of the model to repeat information that is already in the prompt.
The value is passed through to the provider. The range depends on the provider and model.@paramfrequencyPenalty - Frequency penalty setting.
It affects the likelihood of the model to repeatedly use the same words or phrases.
The value is passed through to the provider. The range depends on the provider and model.@paramstopSequences - Stop sequences.
If set, the model will stop generating text when one of the stop sequences is generated.@paramseed - The seed (integer) to use for random sampling.
If set and supported by the model, calls will generate deterministic results.@parammaxRetries - Maximum number of retries. Set to 0 to disable retries. Default: 2.@paramabortSignal - An optional abort signal that can be used to cancel the call.@paramtimeout - An optional timeout in milliseconds. The call will be aborted if it takes longer than the specified timeout.@paramheaders - Additional HTTP headers to be sent with the request. Only applicable for HTTP-based providers.@paramonChunk - Callback that is called for each chunk of the stream. The stream processing will pause until the callback promise is resolved.@paramonError - Callback that is called when an error occurs during streaming. You can use it to log errors.@paramonStepFinish - Callback that is called when each step (LLM call) is finished, including intermediate steps.@paramonFinish - Callback that is called when all steps are finished and the response is complete.@returnA result object for accessing different stream types and additional information.
A prompt. It can be either a text prompt or a list of messages.
You can either use `prompt` or `messages` but not both.
prompt: "Fetch all the open GitHub issues on the composio repository and group them by bugs/features/docs.",stopWhen?: StopCondition<NoInfer<ToolSet>> | StopCondition<NoInfer<ToolSet>>[] | undefined
Condition for stopping the generation when there are tool results in the last step.
When the condition is an array, any of the conditions can be met to stop the generation.
@defaultstepCountIs(1)
stopWhen: function stepCountIs(stepCount: number): StopCondition<any>stepCountIs(10),onStepFinish?: StreamTextOnStepFinishCallback<ToolSet> | undefined
Callback that is called when each step (LLM call) is finished, including intermediate steps.
The tool calls that were made during the generation.
toolCalls) {var console: Console
The `console` module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
* A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream.
* A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and
[`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module.
_**Warning**_: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for
more information.
Example using the global `console`:
```js
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
```
Example using the `Console` class:
```js
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
```
Prints to `stdout` with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html)
(the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)).
```js
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
```
See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
A text stream that returns only the generated text deltas. You can use it
as either an AsyncIterable or a ReadableStream. When an error occurs, the
stream will throw the error.
The `process.stdout` property returns a stream connected to`stdout` (fd `1`). It is a `net.Socket` (which is a `Duplex` stream) unless fd `1` refers to a file, in which case it is
a `Writable` stream.
For example, to copy `process.stdin` to `process.stdout`:
```js
import { stdin, stdout } from 'node:process';
stdin.pipe(stdout);
```
`process.stdout` differs from other Node.js streams in important ways. See `note on process I/O` for more information.
Sends data on the socket. The second parameter specifies the encoding in the
case of a string. It defaults to UTF8 encoding.
Returns `true` if the entire data was flushed successfully to the kernel
buffer. Returns `false` if all or part of the data was queued in user memory.`'drain'` will be emitted when the buffer is again free.
The optional `callback` parameter will be executed when the data is finally
written out, which may not be immediately.
See `Writable` stream `write()` method for more
information.
@sincev0.1.90@paramencoding Only used when data is `string`.
The `console` module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
* A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream.
* A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and
[`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module.
_**Warning**_: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for
more information.
Example using the global `console`:
```js
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
```
Example using the `Console` class:
```js
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
```
Prints to `stdout` with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html)
(the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)).
```js
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
```
See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log("\n\n---");var console: Console
The `console` module provides a simple debugging console that is similar to the
JavaScript console mechanism provided by web browsers.
The module exports two specific components:
* A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream.
* A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and
[`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module.
_**Warning**_: The global console object's methods are neither consistently
synchronous like the browser APIs they resemble, nor are they consistently
asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for
more information.
Example using the global `console`:
```js
console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr
```
Example using the `Console` class:
```js
const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err
```
Prints to `stdout` with newline. Multiple arguments can be passed, with the
first used as the primary message and all additional used as substitution
values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html)
(the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)).
```js
const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout
```
See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log("Tip: If prompted to authenticate, complete the auth flow and run again.");